Showing posts with label ui. Show all posts
Showing posts with label ui. Show all posts

09 August 2011

Conway's Game of Life in Java!!

I recently met with Conway's Game of Life problem given as a programming assignment by one of the famous MNCs to clear level 1 in interview process. It was so mouth watering that I want to develop an UI for it and publish it in my blog. Spent 3 hours and came up with this.

Quick gist about the game from wikipedia
The universe of the Game of Life is an infinite two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, alive or dead. Every cell interacts with its eight neighbors, which are the cells that are horizontally, vertically, or diagonally adjacent. At each step in time, the following transitions occur:

  1. Any live cell with fewer than two live neighbours dies, as if caused by under-population.
  2. Any live cell with two or three live neighbours lives on to the next generation.
  3. Any live cell with more than three live neighbours dies, as if by overcrowding.
  4. Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.

The initial pattern constitutes the seed of the system. The first generation is created by applying the above rules simultaneously to every cell in the seed—births and deaths occur simultaneously, and the discrete moment at which this happens is sometimes called a tick (in other words, each generation is a pure function of the preceding one). The rules continue to be applied repeatedly to create further generations.

Following is the screenshot and an applet for the same. The Code is free to share and distribute. Visit my github link for this game for the bleeding edge copy.







Cheers!!
Braga

10 April 2010

TRIE data structure Part 6 : A Sample UI




Lets have a look at a sample application in Swing. We load the TRIE data structure using a dictionary word list. And using the application we can perform a search. This application is a very much prototypical just to check the insert() and search() operations.

Input file : words.txt

Sample Application


There are two possible outcomes to our search criteria, one true and another false. The following is the dialog shown when a word "article" is entered.

And when a word something like "dasdsa" is entered the following dialog is shown.


The Java code for the Trie Loader,

package dsa.tries;

import java.io.BufferedReader;
import java.io.File;
import java.io.FileReader;
import java.io.IOException;

public class TrieLoader {
 
 public static Trie trieDSA;

 public static void main(String[] args) {
  TrieLoader trieLoader = new TrieLoader();
  trieLoader.load();
  new TrieTestFrame();
 }
 
 public void load(){
  trieDSA = new Trie();
  BufferedReader br = null;
  try {
   br = new BufferedReader(new FileReader(new File("src/properties/words.txt")));
   String eachLine = null;
   while((eachLine=br.readLine())!=null){
    trieDSA.insert(eachLine);
   }
  } catch (Exception e) {
   e.printStackTrace();
  } finally{
   if(br!=null){
    try {
     br.close();
    } catch (IOException e) {
     e.printStackTrace();
    }
   }
  }
 }
}

The TrieTestFrame,

package dsa.tries;

import java.awt.Dimension;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
import javax.swing.JTextField;

public class TrieTestFrame extends JFrame {

 private static final long serialVersionUID = 1L;
 
 private JPanel basePanel = new JPanel();
 private JTextField textField = new JTextField(20);
 private JButton button = new JButton("Check");

 public TrieTestFrame(){
  designUI();
 }
 
 private void designUI(){
  this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
  this.setTitle("TRIE Test");
  
  button.addActionListener(new ActionListener() {
   @Override
   public void actionPerformed(ActionEvent e) {
    if(TrieLoader.trieDSA.search(textField.getText())){
     JOptionPane.showMessageDialog(basePanel, "The word you entered exist!!");
    }else{
     JOptionPane.showMessageDialog(basePanel, "The word you entered does not exist!!","Error",JOptionPane.ERROR_MESSAGE);
    }
   }
  });
  
  basePanel.add(textField);
  basePanel.add(button);
  
  add(basePanel);
  
  this.setSize(400,100);
  
  Toolkit tk = Toolkit.getDefaultToolkit();
     Dimension screenSize = tk.getScreenSize();
     int screenHeight = screenSize.height;
     int screenWidth = screenSize.width;
     setLocation(screenWidth / 2 - 200, screenHeight / 2 - 50);
  
  this.setVisible(true);
 }
}

For the Node and Trie class please click here.

Cheers,
Bragaadeesh.